We have had three days of Boot Designs in 4-5. Each day has been different.
1st Day Attributes: Snacks, music, no pressure, low demand.
Notes: Getting used to the project. Only one pair of boots needed. We were artisans and each person worked on their own boot.
2nd Day Attributes: No snacks, low volume music or none at all, pressure, normal/medium demand. Notes: No routines, two pairs of boots or more needed. Each person worked on their own boots.
3rd Day Attributes: No snacks, music on and off, tons of pressure, very high demand.
Notes: Figured out that music helps. Why? If you have music you are more likely to not shout or talk and you will keep your head down and work. If your head is upright you are probably talking or distracted. Personal best number of boots were needed. People took one small job and did that part then passed the boot to someone else to do another part.
On Day 3 we needed of efficiency and volume. Making boots is very tedious work especially when there is competition of the other homestation factories.
Ella
See an entry written on Nov 5 by Simon after the first day of Boot Factory.
That was awesome. It was fun. Ilo
ReplyDeleteThis trailer is absolutely amazing! What a great way to be introduced to the boot production work you all have been doing. And how cool to turn it into a trailer. Thanks Thysie for putting that together.
ReplyDeleteHave you all talked about making BOOK (not boot) trailers? If not, one of my favorite blogs about books is http://mrschureads.blogspot.com/ because the site is entirely devoted to how and why book trailers are a great resource for finding books and a great project for reporting about books.